Wicked Problems

“The two of you against the Craftwork world and all the gods that are left, and monsters older than suns.” She closed her eyes, breathed. “I guess we have to start somewhere.”

Eighth book both chronologically and in publication order, direct sequel to Dead Country, and the second of the capstone quartet ‘Craft Wars’.

This is a globe-trotting, mile a minute, apocalyptic Avengers Infinity Wars meets Mission Impossible with (almost) all your favourite characters colliding. Featuring squid saints, serpents of many sizes, space spiders, sentient fire, sword fights at the opera, spies in the catacombs, sexual tension, aaand I’m running out of s words other than SPOILERS.

But damn, this is good. My new favourite.

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Summary of Wicked Problems

Gods and lawyers battle for the soul of the world in the action-packed second volume of Max Gladstone's Craft Wars, an epic fantasy like no other.

A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy’s fault.

The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn’s plans, the end draws ever closer, skittering across the stars to swallow the world. The Craft Wars enter their second stage in Wicked Problems.